Shrines

standard video

$264.77 / €181.78 / 38.12 tix

Main deck

Side board

  • Gilded Goose
    Creature — Bird
    Flying
    When Gilded Goose enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
    {1}{G}, {T}: Create a Food token.
    {T}, Sacrifice a Food: Add one mana of any color.
    Lindsey Look
    0/2
    x4
    Llanowar Elves
    Creature — Elf Druid
    {T}: Add {G}.
    Chris Rahn
    1/1
    x4
    Sanctum of Tranquil Light
    Legendary Enchantment — Shrine
    {5}{W}: Tap target creature. This ability costs {1} less to activate for each Shrine you control.
    Johannes Voss
  • Blink of an Eye
    Instant
    Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)
    Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.
    Igor Kieryluk
    x3
    Paradise Druid
    Creature — Elf Druid
    Paradise Druid has hexproof as long as it's untapped.(It can't be the target of spells or abilities your opponents control.)
    {T}: Add one mana of any color.
    Nils Hamm
    2/1
    x4
    Sanctum of Stone Fangs
    Legendary Enchantment — Shrine
    At the beginning of your precombat main phase, each opponent loses X life and you gain X life, where X is the number of Shrines you control.
    Johannes Voss
  • Honden of Infinite Rage
    Legendary Enchantment — Shrine
    At the beginning of your upkeep, Honden of Infinite Rage deals damage to any target equal to the number of Shrines you control.
    John Avon
    Sanctum of Fruitful Harvest
    Legendary Enchantment — Shrine
    At the beginning of your precombat main phase, add X mana of any one color, where X is the number of Shrines you control.
    Johannes Voss
    x4
    Sanctum of Shattered Heights
    Legendary Enchantment — Shrine
    {1}, Discard a land card or Shrine card: Sanctum of Shattered Heights deals X damage to target creature or planeswalker, where X is the number of Shrines you control.
    Johannes Voss
  • Honden of Cleansing Fire
    Legendary Enchantment — Shrine
    At the beginning of your upkeep, you gain 2 life for each Shrine you control.
    Greg Staples
    Honden of Night's Reach
    Legendary Enchantment — Shrine
    At the beginning of your upkeep, target opponent discards a card for each Shrine you control.
    Jim Nelson
    Sanctum of Calm Waters
    Legendary Enchantment — Shrine
    At the beginning of your precombat main phase, you may draw X cards, where X is the number of Shrines you control. If you do, discard a card.
    Johannes Voss
    x4
  • Honden of Life's Web
    Legendary Enchantment — Shrine
    At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control.
    Rob Alexander
    Honden of Seeing Winds
    Legendary Enchantment — Shrine
    At the beginning of your upkeep, draw a card for each Shrine you control.
    Martina Pilcerova
    Sanctum of All
    Legendary Enchantment — Shrine
    At the beginning of your upkeep, you may search your library and/or graveyard for a Shrine card and put it onto the battlefield. If you search your library this way, shuffle it.
    If an ability of another Shrine you control triggers while you control six or more Shrines, that ability triggers an additional time.
    Johannes Voss
    x4
  • Hallowed Fountain
    Land — Plains Island
    ({T}: Add {W} or {U}.)
    As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
    Jedd Chevrier
    Sacred Foundry
    Land — Mountain Plains
    ({T}: Add {R} or {W}.)
    As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
    Adam Paquette
    Blood Crypt
    Land — Swamp Mountain
    ({T}: Add {B} or {R}.)
    As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
    Adam Paquette
    Steam Vents
    Land — Island Mountain
    ({T}: Add {U} or {R}.)
    As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
    Jonas De Ro
    Watery Grave
    Land — Island Swamp
    ({T}: Add {U} or {B}.)
    As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
    Cliff Childs
    Fabled Passage
    Land
    {T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Then if you control four or more lands, untap that land.
    Howard Lyon
    x4
    Mountain
    Basic Land — Mountain
    ({T}: Add {R}.)
    Alayna Danner
    Swamp
    Basic Land — Swamp
    ({T}: Add {B}.)
    Alayna Danner
    Island
    Basic Land — Island
    ({T}: Add {U}.)
    Alayna Danner
    Plains
    Basic Land — Plains
    ({T}: Add {W}.)
    Cliff Childs
    Forest
    Basic Land — Forest
    ({T}: Add {G}.)
    Alayna Danner
    Breeding Pool
    Land — Forest Island
    ({T}: Add {G} or {U}.)
    As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
    Jenn Ravenna Tran
    x4
    Overgrown Tomb
    Land — Swamp Forest
    ({T}: Add {B} or {G}.)
    As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
    Yeong-Hao Han
    x2
    Stomping Ground
    Land — Mountain Forest
    ({T}: Add {R} or {G}.)
    As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
    James Paick
    x2
    Temple Garden
    Land — Forest Plains
    ({T}: Add {G} or {W}.)
    As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
    Titus Lunter
    x2
    Godless Shrine
    Land — Plains Swamp
    ({T}: Add {W} or {B}.)
    As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
    Jenn Ravenna Tran

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    Card Initial hand Turn 1 Turn 2 Turn 3 Turn 4 Turn 5 Turn 6 Turn 7 Turn 8 Turn 9 Turn 10
    • Mana distribution

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    • Creature power distribution

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    • Creature toughness distribution

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    • Mana cost distribution

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    • Card type distribution

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