dollhouse mindcontrol

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Copy to MTGA
$42.30 / €72.03 / 93.26 tix

Main deck

  • Intrepid Adversary
    Creature — Human Scout
    Lifelink
    When Intrepid Adversary enters the battlefield, you may pay {1}{W} any number of times. When you pay this cost one or more times, put that many valor counters on Intrepid Adversary.
    Creatures you control get +1/+1 for each valor counter on Intrepid Adversary.
    Viktor Titov
    3/1
    x4
    Monk Class
    Enchantment — Class
    (Gain the next level as a sorcery to add its ability.)
    The second spell you cast each turn costs {1} less to cast.
    {W}{U}: Level 2
    When this Class becomes level 2, return up to one target nonland permanent to its owner's hand.
    {1}{W}{U}: Level 3
    At the beginning of your upkeep, exile the top card of your library. For as long as it remains exiled, it has "You may cast this card from exile as long as you've cast another spell this turn."
    Randy Vargas
    x3
    Shipwreck Sifters
    Creature — Spirit
    When Shipwreck Sifters enters the battlefield, draw a card, then discard a card.
    Whenever you discard a Spirit card or a card with disturb, put a +1/+1 counter on Shipwreck Sifters.
    Svetlin Velinov
    1/2
    x4
    Suspicious Stowaway // Seafaring Werewolf
    Creature — Human Rogue Werewolf // Creature — Werewolf
    Jake Murray
    x4
  • Brutal Cathar // Moonrage Brute
    Creature — Human Soldier Werewolf // Creature — Werewolf
    Karl Kopinski
    x4
    Skyclave Apparition
    Creature — Kor Spirit
    When Skyclave Apparition enters the battlefield, exile up to one target nonland, nontoken permanent you don't control with mana value 4 or less.
    When Skyclave Apparition leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card.
    Donato Giancola
    2/2
    x4
    The Celestus
    Legendary Artifact
    If it's neither day nor night, it becomes day as The Celestus enters the battlefield.
    {T}: Add one mana of any color.
    {3}, {T}: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery.
    Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card.
    Jonas De Ro
    x3
  • Lithoform Engine
    Legendary Artifact
    {2}, {T}: Copy target activated or triggered ability you control. You may choose new targets for the copy.
    {3}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
    {4}, {T}: Copy target permanent spell you control. (The copy becomes a token.)
    Colin Boyer
  • Dollhouse of Horrors
    Artifact
    {1}, {T}, Exile a creature card from your graveyard: Create a token that's a copy of the exiled card, except it's a 0/0 Construct artifact in addition to its other types and it has "This creature gets +1/+1 for each Construct you control." It gains haste until end of turn. Activate only as a sorcery.
    Muhammad Firdaus
    x4
    Mind Flayer
    Creature — Horror
    Dominate Monster — When Mind Flayer enters the battlefield, gain control of target creature for as long as you control Mind Flayer.
    Daarken
    3/3
    x4
  • Deserted Beach
    Land
    Deserted Beach enters the battlefield tapped unless you control two or more other lands.
    {T}: Add {W} or {U}.
    Jonas De Ro
    x4
    Hengegate Pathway // Mistgate Pathway
    Land // Land
    Yeong-Hao Han
    x4
    Hall of Storm Giants
    Land
    If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped.
    {T}: Add {U}.
    {5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
    Johannes Voss
    x2
    Island
    Basic Land — Island
    ({T}: Add {U}.)
    Jonas De Ro
    x5
    Plains
    Basic Land — Plains
    ({T}: Add {W}.)
    Jonas De Ro
    x6

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    Card Initial hand Turn 1 Turn 2 Turn 3 Turn 4 Turn 5 Turn 6 Turn 7 Turn 8 Turn 9 Turn 10
    Deserted Beach 39.95% 44.48% 48.75% 52.77% 56.55% 60.1% 63.42% 66.54% 69.45% 72.16% 74.69%
    Hengegate Pathway // Mistgate Pathway 39.95% 44.48% 48.75% 52.77% 56.55% 60.1% 63.42% 66.54% 69.45% 72.16% 74.69%
    Hall of Storm Giants 22.15% 25.08% 27.97% 30.79% 33.56% 36.27% 38.93% 41.53% 44.07% 46.55% 48.98%
    Island 47.46% 52.41% 56.99% 61.21% 65.09% 68.65% 71.91% 74.9% 77.63% 80.12% 82.37%
    Plains 54.14% 59.33% 64.03% 68.26% 72.07% 75.49% 78.55% 81.29% 83.73% 85.9% 87.82%
    Monk Class 31.54% 35.42% 39.14% 42.72% 46.16% 49.46% 52.62% 55.64% 58.53% 61.3% 63.94%
    Suspicious Stowaway // Seafaring Werewolf 39.95% 44.48% 48.75% 52.77% 56.55% 60.1% 63.42% 66.54% 69.45% 72.16% 74.69%
    Intrepid Adversary 39.95% 44.48% 48.75% 52.77% 56.55% 60.1% 63.42% 66.54% 69.45% 72.16% 74.69%
    Shipwreck Sifters 39.95% 44.48% 48.75% 52.77% 56.55% 60.1% 63.42% 66.54% 69.45% 72.16% 74.69%
    The Celestus 31.54% 35.42% 39.14% 42.72% 46.16% 49.46% 52.62% 55.64% 58.53% 61.3% 63.94%
    Glasspool Mimic // Glasspool Shore 39.95% 44.48% 48.75% 52.77% 56.55% 60.1% 63.42% 66.54% 69.45% 72.16% 74.69%
    Skyclave Apparition 39.95% 44.48% 48.75% 52.77% 56.55% 60.1% 63.42% 66.54% 69.45% 72.16% 74.69%
    Brutal Cathar // Moonrage Brute 39.95% 44.48% 48.75% 52.77% 56.55% 60.1% 63.42% 66.54% 69.45% 72.16% 74.69%
    Lithoform Engine 11.67% 13.33% 15.0% 16.67% 18.33% 20.0% 21.67% 23.33% 25.0% 26.67% 28.33%
    Dollhouse of Horrors 39.95% 44.48% 48.75% 52.77% 56.55% 60.1% 63.42% 66.54% 69.45% 72.16% 74.69%
    Mind Flayer 39.95% 44.48% 48.75% 52.77% 56.55% 60.1% 63.42% 66.54% 69.45% 72.16% 74.69%
    • Mana distribution

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    • Creature power distribution

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    • Creature toughness distribution

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    • Mana cost distribution

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    • Card type distribution

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