lich mastery 1 turn win combo

historic video

Not legal anymore for this format. The cards in this deck that are banned in historic are:

$225.00 / €190.14 / 42.57 tix

Main deck

  • Brainstorm
    Instant
    Draw three cards, then put two cards from your hand on top of your library in any order.
    Willian Murai
  • Arcane Signet
    Artifact
    {T}: Add one mana of any color in your commander's color identity.
    Dan Scott
    Coldsteel Heart
    Snow Artifact
    Coldsteel Heart enters the battlefield tapped.
    As Coldsteel Heart enters the battlefield, choose a color.
    {T}: Add one mana of the chosen color.
    Mark Romanoski
    Dovin's Veto
    Instant
    This spell can't be countered.
    Counter target noncreature spell.
    Izzy
    Drown in the Loch
    Instant
    Choose one —
    • Counter target spell with mana value less than or equal to the number of cards in its controller's graveyard.
    • Destroy target creature with mana value less than or equal to the number of cards in its controller's graveyard.
    John Stanko
    Jacob Hauken, Inspector // Hauken's Insight
    Legendary Creature — Human Advisor // Legendary Enchantment
    Aurore Folny
    Mazemind Tome
    Artifact
    {T}, Put a page counter on Mazemind Tome: Scry 1.
    {2}, {T}, Put a page counter on Mazemind Tome: Draw a card.
    When there are four or more page counters on Mazemind Tome, exile it. If you do, you gain 4 life.
    Randy Gallegos
    Mind Stone
    Artifact
    {T}: Add {C}.
    {1}, {T}, Sacrifice Mind Stone: Draw a card.
    Adam Rex
    Monk Class
    Enchantment — Class
    (Gain the next level as a sorcery to add its ability.)
    The second spell you cast each turn costs {1} less to cast.
    {W}{U}: Level 2
    When this Class becomes level 2, return up to one target nonland permanent to its owner's hand.
    {1}{W}{U}: Level 3
    At the beginning of your upkeep, exile the top card of your library. For as long as it remains exiled, it has "You may cast this card from exile as long as you've cast another spell this turn."
    Randy Vargas
    Omen of the Sea
    Enchantment
    Flash
    When Omen of the Sea enters the battlefield, scry 2, then draw a card.
    {2}{U}, Sacrifice Omen of the Sea: Scry 2.
    Piotr Dura
    Rite of Oblivion
    Sorcery
    As an additional cost to cast this spell, sacrifice a nonland permanent.
    Exile target nonland permanent.
    Flashback {2}{W}{B} (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)
    Martina Pilcerova
  • Absorb
    Instant
    Counter target spell. You gain 3 life.
    Izzy
    Absorb Energy
    Instant
    Counter target spell. Cards in your hand that share a card type with that spell perpetually gain "This spell costs {1} less to cast."
    Steve Argyle
    Archmage's Charm
    Instant
    Choose one —
    • Counter target spell.
    • Target player draws two cards.
    • Gain control of target nonland permanent with mana value 1 or less.
    Alayna Danner
    As Foretold
    Enchantment
    At the beginning of your upkeep, put a time counter on As Foretold.
    Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast with mana value X or less, where X is the number of time counters on As Foretold.
    Tommy Arnold
    Bontu's Last Reckoning
    Sorcery
    Destroy all creatures. Lands you control don't untap during your next untap step.
    Victor Adame Minguez
    Chromatic Lantern
    Artifact
    Lands you control have "{T}: Add one mana of any color."
    {T}: Add one mana of any color.
    Jung Park
    Clear the Mind
    Sorcery
    Target player shuffles their graveyard into their library.
    Draw a card.
    David Palumbo
    Grim Tutor
    Sorcery
    Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.
    Igor Kieryluk
    Hero's Downfall
    Instant
    Destroy target creature or planeswalker.
    Chris Rallis
    Midnight Clock
    Artifact
    {T}: Add {U}.
    {2}{U}: Put an hour counter on Midnight Clock.
    At the beginning of each upkeep, put an hour counter on Midnight Clock.
    When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock.
    Alexander Forssberg
    Mirrormade
    Enchantment
    You may have Mirrormade enter the battlefield as a copy of any artifact or enchantment on the battlefield.
    Volkan Baǵa
    Mortify
    Instant
    Destroy target creature or enchantment.
    Anthony Palumbo
    Mu Yanling, Sky Dancer
    Legendary Planeswalker — Yanling
    +2: Until your next turn, up to one target creature gets -2/-0 and loses flying.
    −3: Create a 4/4 blue Elemental Bird creature token with flying.
    −8: You get an emblem with "Islands you control have '{T}: Draw a card.'"
    G-host Lee
    2
    Narset, Parter of Veils
    Legendary Planeswalker — Narset
    Each opponent can't draw more than one card each turn.
    −2: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
    Magali Villeneuve
    5
    Phyrexian Arena
    Enchantment
    At the beginning of your upkeep, you draw a card and you lose 1 life.
    Vincent Proce
    The Celestus
    Legendary Artifact
    If it's neither day nor night, it becomes day as The Celestus enters the battlefield.
    {T}: Add one mana of any color.
    {3}, {T}: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery.
    Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card.
    Jonas De Ro
    The Fall of Lord Konda // Fragment of Konda
    Enchantment — Saga // Enchantment Creature — Human Noble
    Andrew Mar
    Void Rend
    Instant
    This spell can't be countered.
    Destroy target nonland permanent.
    Rovina Cai
  • A-Cosmos Elixir
    Artifact
    At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life and scry 1.
    Volkan Baǵa
    Doom Foretold
    Enchantment
    At the beginning of each player's upkeep, that player sacrifices a nonland, nontoken permanent. If that player can't, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice Doom Foretold.
    Daniel Ljunggren
    Drawn from Dreams
    Sorcery
    Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in a random order.
    Chris Seaman
    Lithoform Engine
    Legendary Artifact
    {2}, {T}: Copy target activated or triggered ability you control. You may choose new targets for the copy.
    {3}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
    {4}, {T}: Copy target permanent spell you control. (The copy becomes a token.)
    Colin Boyer
    Mastermind's Acquisition
    Sorcery
    Choose one —
    • Search your library for a card, put it into your hand, then shuffle.
    • Put a card you own from outside the game into your hand.
    Svetlin Velinov
    Queza, Augur of Agonies
    Legendary Creature — Cephalid Advisor
    Whenever you draw a card, target opponent loses 1 life and you gain 1 life.
    Josh Hass
    3/4
    Ritual of Soot
    Sorcery
    Destroy all creatures with mana value 3 or less.
    Dimitar Marinski
    Sigarda's Splendor
    Enchantment
    As Sigarda's Splendor enters the battlefield, note your life total.
    At the beginning of your upkeep, draw a card if your life total is greater than or equal to the last noted life total for Sigarda's Splendor. Then note your life total.
    Whenever you cast a white spell, you gain 1 life.
    Howard Lyon
    Teferi's Ageless Insight
    Legendary Enchantment
    If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
    Kieran Yanner
    Teferi, Who Slows the Sunset
    Legendary Planeswalker — Teferi
    +1: Choose up to one target artifact, up to one target creature, and up to one target land. Untap the chosen permanents you control. Tap the chosen permanents you don't control. You gain 2 life.
    −2: Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
    −7: You get an emblem with "Untap all permanents you control during each opponent's untap step" and "You draw a card during each opponent's draw step."
    Heonhwa Choe
    4
    Wrath of God
    Sorcery
    Destroy all creatures. They can't be regenerated.
    Mike Raabe
  • Doomskar
    Sorcery
    Destroy all creatures.
    Foretell {1}{W}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
    Piotr Dura
    Fumigate
    Sorcery
    Destroy all creatures. You gain 1 life for each creature destroyed this way.
    Svetlin Velinov
    Invoke Despair
    Sorcery
    Target opponent sacrifices a creature. If they can't, they lose 2 life and you draw a card. Then repeat this process for an enchantment and a planeswalker.
    Olivier Bernard
    Jace, Unraveler of Secrets
    Legendary Planeswalker — Jace
    +1: Scry 1, then draw a card.
    −2: Return target creature to its owner's hand.
    −8: You get an emblem with "Whenever an opponent casts their first spell each turn, counter that spell."
    Kieran Yanner
    5
    Precognitive Perception
    Instant
    Draw three cards.
    Addendum — If you cast this spell during your main phase, instead scry 3, then draw three cards.
    Chris Rallis
    Teferi, Hero of Dominaria
    Legendary Planeswalker — Teferi
    +1: Draw a card. At the beginning of the next end step, untap up to two lands.
    −3: Put target nonland permanent into its owner's library third from the top.
    −8: You get an emblem with "Whenever you draw a card, exile target permanent an opponent controls."
    Chris Rallis
    4
  • Blood on the Snow
    Snow Sorcery
    Choose one —
    • Destroy all creatures.
    • Destroy all planeswalkers.
    Then return a creature or planeswalker card with mana value X or less from your graveyard to the battlefield, where X is the amount of {S} spent to cast this spell. ({S} is mana from a snow source.)
    Martina Fackova
    Ethereal Absolution
    Enchantment
    Creatures you control get +1/+1.
    Creatures your opponents control get -1/-1.
    {2}{W}{B}: Exile target card from an opponent's graveyard. If it was a creature card, you create a 1/1 white and black Spirit creature token with flying.
    Eric Deschamps
    Lich's Mastery
    Legendary Enchantment
    Hexproof
    You can't lose the game.
    Whenever you gain life, draw that many cards.
    Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard.
    When Lich's Mastery leaves the battlefield, you lose the game.
    Daarken
    Sublime Epiphany
    Instant
    Choose one or more —
    • Counter target spell.
    • Counter target activated or triggered ability.
    • Return target nonland permanent to its owner's hand.
    • Create a token that's a copy of target creature you control.
    • Target player draws a card.
    Lindsey Look
    Cruel Reality
    Enchantment — Aura Curse
    Enchant player
    At the beginning of enchanted player's upkeep, that player sacrifices a creature or planeswalker. If the player can't, they lose 5 life.
    Kieran Yanner
    Overwhelming Splendor
    Enchantment — Aura Curse
    Enchant player
    Creatures enchanted player controls lose all abilities and have base power and toughness 1/1.
    Enchanted player can't activate abilities that aren't mana abilities or loyalty abilities.
    Richard Wright
    The Magic Mirror
    Legendary Artifact
    This spell costs {1} less to cast for each instant and sorcery card in your graveyard.
    You have no maximum hand size.
    At the beginning of your upkeep, put a knowledge counter on The Magic Mirror, then draw a card for each knowledge counter on The Magic Mirror.
    Anastasia Ovchinnikova
    Jin-Gitaxias, Core Augur
    Legendary Creature — Phyrexian Praetor
    Flash
    At the beginning of your end step, draw seven cards.
    Each opponent's maximum hand size is reduced by seven.
    Eric Deschamps
    5/4
  • Swamp
    Basic Land — Swamp
    ({T}: Add {B}.)
    Jonas De Ro
    x6
    Island
    Basic Land — Island
    ({T}: Add {U}.)
    Jonas De Ro
    x4
    Plains
    Basic Land — Plains
    ({T}: Add {W}.)
    Jonas De Ro
    x5
    Eiganjo, Seat of the Empire
    Legendary Land
    {T}: Add {W}.
    Channel — {2}{W}, Discard Eiganjo, Seat of the Empire: It deals 4 damage to target attacking or blocking creature. This ability costs {1} less to activate for each legendary creature you control.
    Julian Kok Joon Wen
    Secluded Steppe
    Land
    Secluded Steppe enters the battlefield tapped.
    {T}: Add {W}.
    Cycling {W} ({W}, Discard this card: Draw a card.)
    Heather Hudson
    Castle Vantress
    Land
    Castle Vantress enters the battlefield tapped unless you control an Island.
    {T}: Add {U}.
    {2}{U}{U}, {T}: Scry 2.
    John Avon
    Lonely Sandbar
    Land
    Lonely Sandbar enters the battlefield tapped.
    {T}: Add {U}.
    Cycling {U} ({U}, Discard this card: Draw a card.)
    Heather Hudson
    Barren Moor
    Land
    Barren Moor enters the battlefield tapped.
    {T}: Add {B}.
    Cycling {B} ({B}, Discard this card: Draw a card.)
    Heather Hudson
    Hallowed Fountain
    Land — Plains Island
    ({T}: Add {W} or {U}.)
    As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
    Jedd Chevrier
    Hengegate Pathway // Mistgate Pathway
    Land // Land
    Yeong-Hao Han
    Deserted Beach
    Land
    Deserted Beach enters the battlefield tapped unless you control two or more other lands.
    {T}: Add {W} or {U}.
    Jonas De Ro
    Glacial Fortress
    Land
    Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.
    {T}: Add {W} or {U}.
    James Paick
    Brightclimb Pathway // Grimclimb Pathway
    Land // Land
    Johannes Voss
    Godless Shrine
    Land — Plains Swamp
    ({T}: Add {W} or {B}.)
    As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
    Ravenna Tran
    Isolated Chapel
    Land
    Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp.
    {T}: Add {W} or {B}.
    Richard Wright
    Shattered Sanctum
    Land
    Shattered Sanctum enters the battlefield tapped unless you control two or more other lands.
    {T}: Add {W} or {B}.
    Muhammad Firdaus
    Clearwater Pathway // Murkwater Pathway
    Land // Land
    Daarken
    Shipwreck Marsh
    Land
    Shipwreck Marsh enters the battlefield tapped unless you control two or more other lands.
    {T}: Add {U} or {B}.
    Jonas De Ro
    Drowned Catacomb
    Land
    Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.
    {T}: Add {U} or {B}.
    Jung Park
    Raffine's Tower
    Land — Plains Island Swamp
    ({T}: Add {W}, {U}, or {B}.)
    Raffine's Tower enters the battlefield tapped.
    Cycling {3} ({3}, Discard this card: Draw a card.)
    Sam White
    Watery Grave
    Land — Island Swamp
    ({T}: Add {U} or {B}.)
    As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
    Cliff Childs
    Waterfront District
    Land
    Waterfront District enters the battlefield tapped.
    {T}: Add {U} or {B}.
    {2}{U}{B}, {T}, Sacrifice Waterfront District: Draw a card.
    Alexander Forssberg
    Temple of Deceit
    Land
    Temple of Deceit enters the battlefield tapped.
    When Temple of Deceit enters the battlefield, scry 1.
    {T}: Add {U} or {B}.
    Jonas De Ro
    Temple of Silence
    Land
    Temple of Silence enters the battlefield tapped.
    When Temple of Silence enters the battlefield, scry 1.
    {T}: Add {W} or {B}.
    Adam Paquette
    Silverquill Campus
    Land
    Silverquill Campus enters the battlefield tapped.
    {T}: Add {W} or {B}.
    {4}, {T}: Scry 1.
    Titus Lunter
    Temple of Enlightenment
    Land
    Temple of Enlightenment enters the battlefield tapped.
    When Temple of Enlightenment enters the battlefield, scry 1.
    {T}: Add {W} or {U}.
    Piotr Dura
    Gates of Istfell
    Land
    Gates of Istfell enters the battlefield tapped.
    {T}: Add {W}.
    {2}{W}{U}{U}, {T}, Sacrifice Gates of Istfell: You gain 2 life and draw two cards.
    Anastasia Ovchinnikova

Main board

Creatures (3)

Instants, Sorceries, Artifacts & Enchantments (53)

Planeswalkers (5)

Lands (39)

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    Card Initial hand Turn 1 Turn 2 Turn 3 Turn 4 Turn 5 Turn 6 Turn 7 Turn 8 Turn 9 Turn 10
    Swamp 36.06% 40.18% 44.08% 47.77% 51.25% 54.54% 57.64% 60.56% 63.31% 65.9% 68.34%
    Island 25.54% 28.74% 31.84% 34.84% 37.73% 40.53% 43.23% 45.84% 48.36% 50.79% 53.14%
    Plains 30.97% 34.68% 38.23% 41.62% 44.87% 47.97% 50.92% 53.74% 56.43% 58.99% 61.44%
    Eiganjo, Seat of the Empire 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Secluded Steppe 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Castle Vantress 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Lonely Sandbar 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Barren Moor 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Hallowed Fountain 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Hengegate Pathway // Mistgate Pathway 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Deserted Beach 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Glacial Fortress 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Brightclimb Pathway // Grimclimb Pathway 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Godless Shrine 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Isolated Chapel 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Shattered Sanctum 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Clearwater Pathway // Murkwater Pathway 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Shipwreck Marsh 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Drowned Catacomb 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Raffine's Tower 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Watery Grave 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Waterfront District 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Temple of Deceit 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Temple of Silence 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Silverquill Campus 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Temple of Enlightenment 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Gates of Istfell 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Brainstorm 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Search for Azcanta // Azcanta, the Sunken Ruin 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Rite of Oblivion 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Arcane Signet 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Coldsteel Heart 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Mind Stone 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Omen of the Sea 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Monk Class 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Mazemind Tome 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Drown in the Loch 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Dovin's Veto 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Jacob Hauken, Inspector // Hauken's Insight 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Mirrormade 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Grim Tutor 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    As Foretold 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Midnight Clock 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Chromatic Lantern 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    The Celestus 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Phyrexian Arena 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    The Fall of Lord Konda // Fragment of Konda 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Bontu's Last Reckoning 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Hero's Downfall 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Void Rend 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Mortify 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Archmage's Charm 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Clear the Mind 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Absorb Energy 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Absorb 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Narset, Parter of Veils 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Mu Yanling, Sky Dancer 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Queza, Augur of Agonies 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Mastermind's Acquisition 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Sigarda's Splendor 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Doom Foretold 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Teferi's Ageless Insight 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    A-Cosmos Elixir 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Day of Judgment 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Wrath of God 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Ritual of Soot 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Lithoform Engine 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Primal Amulet // Primal Wellspring 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Drawn from Dreams 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Teferi, Who Slows the Sunset 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Doomskar 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Fumigate 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Crux of Fate 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Precognitive Perception 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Invoke Despair 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    The Mirari Conjecture 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Elspeth Conquers Death 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Jace, Unraveler of Secrets 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Teferi, Hero of Dominaria 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Lich's Mastery 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Ethereal Absolution 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Blood on the Snow 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Sublime Epiphany 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Cruel Reality 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Sea Gate Restoration // Sea Gate, Reborn 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Overwhelming Splendor 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    The Magic Mirror 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    Jin-Gitaxias, Core Augur 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0%
    • Mana distribution

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    • Creature power distribution

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    • Creature toughness distribution

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    • Mana cost distribution

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    • Card type distribution

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