selesnya land tribal

historic video

Not legal anymore for this format. The cards in this deck that are banned in historic are:

$312.88 / €283.74 / 157.76 tix

Main deck

  • Abundant Harvest
    Sorcery
    Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order.
    Iris Compiet
    March of Otherworldly Light
    Instant
    As an additional cost to cast this spell, you may exile any number of white cards from your hand. This spell costs {2} less to cast for each card exiled this way.
    Exile target artifact, creature, or enchantment with mana value X or less.
    Gozz
    Swords to Plowshares
    Instant
    Exile target creature. Its controller gains life equal to its power.
    Jesper Ejsing
  • A-Druid Class
    Enchantment — Class
    (Gain the next level as a sorcery to add its ability.)
    Whenever a land enters the battlefield under your control, you gain 1 life.
    {2}{G}: Level 2
    You may play an additional land on each of your turns.
    {2}{G}: Level 3
    When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
    Svetlin Velinov
    Explore
    Sorcery
    You may play an additional land this turn.
    Draw a card.
    John Avon
    Fateful Absence
    Instant
    Destroy target creature or planeswalker. Its controller investigates. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
    Eric Deschamps
    Gaea's Blessing
    Sorcery
    Target player shuffles up to three target cards from their graveyard into their library.
    Draw a card.
    When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library.
    David Palumbo
    Heliod's Intervention
    Instant
    Choose one —
    • Destroy X target artifacts and/or enchantments.
    • Target player gains twice X life.
    Daarken
    Mazemind Tome
    Artifact
    {T}, Put a page counter on Mazemind Tome: Scry 1.
    {2}, {T}, Put a page counter on Mazemind Tome: Draw a card.
    When there are four or more page counters on Mazemind Tome, exile it. If you do, you gain 4 life.
    Randy Gallegos
    Pool of Vigorous Growth
    Artifact
    {X}, {T}, Discard a card: Create a token that's a copy of a random creature card with mana value X. Activate only as a sorcery.
    Jokubas Uogintas
    Roaring Earth
    Enchantment
    Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature or Vehicle you control.
    Channel — {X}{G}{G}, Discard Roaring Earth: Put X +1/+1 counters on target land you control. It becomes a 0/0 green Spirit creature with haste. It's still a land.
    Tuan Duong Chu
    Shigeki, Jukai Visionary
    Legendary Enchantment Creature — Snake Druid
    {1}{G}, {T}, Return Shigeki, Jukai Visionary to its owner's hand: Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard.
    Channel — {X}{X}{G}{G}, Discard Shigeki: Return X target nonlegendary cards from your graveyard to your hand.
    Anna Podedworna
    1/3
  • Chaos Wand
    Artifact
    {4}, {T}: Target opponent exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of that library in a random order.
    Kari Christensen
    Evolution Sage
    Creature — Elf Druid
    Whenever a land enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
    Simon Dominic
    3/2
    Fertilid
    Creature — Elemental
    Fertilid enters the battlefield with two +1/+1 counters on it.
    {1}{G}, Remove a +1/+1 counter from Fertilid: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles.
    Nicholas Gregory
    0/0
    Heliod, Sun-Crowned
    Legendary Enchantment Creature — God
    Indestructible
    As long as your devotion to white is less than five, Heliod isn't a creature.
    Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control.
    {1}{W}: Another target creature gains lifelink until end of turn.
    Lius Lasahido
    5/5
    Lukamina, Moon Druid
    Legendary Creature — Human Druid
    Wild Shape — Specialize {3}. Activate only if you control six or more lands.
    When Lukamina, Moon Druid enters the battlefield, if you cast it, seek a land card with a basic land type.
    Zara Alfonso
    2/2
    Roiling Regrowth
    Instant
    Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
    Jonas De Ro
    Selesnya Locket
    Artifact
    {T}: Add {G} or {W}.
    {G/W}{G/W}{G/W}{G/W}, {T}, Sacrifice Selesnya Locket: Draw two cards.
    Winona Nelson
    Sylvan Awakening
    Sorcery
    Until your next turn, all lands you control become 2/2 Elemental creatures with reach, indestructible, and haste. They're still lands.
    Adam Paquette
    The Celestus
    Legendary Artifact
    If it's neither day nor night, it becomes day as The Celestus enters the battlefield.
    {T}: Add one mana of any color.
    {3}, {T}: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery.
    Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card.
    Jonas De Ro
    Topiary Stomper
    Creature — Plant Dinosaur
    Vigilance
    When Topiary Stomper enters the battlefield, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
    Topiary Stomper can't attack or block unless you control seven or more lands.
    Robin Olausson
    4/4
  • A-Cosmos Elixir
    Artifact
    At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life and scry 1.
    Volkan Baǵa
    Ajani, Adversary of Tyrants
    Legendary Planeswalker — Ajani
    +1: Put a +1/+1 counter on each of up to two target creatures.
    −2: Return target creature card with mana value 2 or less from your graveyard to the battlefield.
    −7: You get an emblem with "At the beginning of your end step, create three 1/1 white Cat creature tokens with lifelink."
    Victor Adame Minguez
    4
    Begin Anew
    Sorcery
    Destroy all creatures. Creature cards in your hand perpetually get +1/+1.
    Jorge Jacinto
    Boseiju Reaches Skyward // Branch of Boseiju
    Enchantment — Saga // Enchantment Creature — Plant
    Zezhou Chen
    Felidar Retreat
    Enchantment
    Landfall — Whenever a land enters the battlefield under your control, choose one —
    • Create a 2/2 white Cat Beast creature token.
    • Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
    Ralph Horsley
    Lae'zel, Githyanki Warrior
    Legendary Creature — Gith Warrior
    Double strike
    Specialize {1}
    When you cast this spell, it gains "When this creature becomes the target of a spell or ability an opponent controls, you may exile this creature, then return it to the battlefield under its owner's control."
    John Stanko
    2/4
    Scapeshift
    Sorcery
    Sacrifice any number of lands. Search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle.
    Daniel Ljunggren
    Shalai, Voice of Plenty
    Legendary Creature — Angel
    Flying
    You, planeswalkers you control, and other creatures you control have hexproof.
    {4}{G}{G}: Put a +1/+1 counter on each creature you control.
    Victor Adame Minguez
    3/4
    Sigarda's Splendor
    Enchantment
    As Sigarda's Splendor enters the battlefield, note your life total.
    At the beginning of your upkeep, draw a card if your life total is greater than or equal to the last noted life total for Sigarda's Splendor. Then note your life total.
    Whenever you cast a white spell, you gain 1 life.
    Howard Lyon
    Solemn Simulacrum
    Artifact Creature — Golem
    When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
    When Solemn Simulacrum dies, you may draw a card.
    Donato Giancola
    2/2
    The Wandering Emperor
    Legendary Planeswalker
    Flash
    As long as The Wandering Emperor entered the battlefield this turn, you may activate her loyalty abilities any time you could cast an instant.
    +1: Put a +1/+1 counter on up to one target creature. It gains first strike until end of turn.
    −1: Create a 2/2 white Samurai creature token with vigilance.
    −2: Exile target tapped creature. You gain 2 life.
    Tommy Arnold
    3
    Wrath of God
    Sorcery
    Destroy all creatures. They can't be regenerated.
    Mike Raabe
    Yasharn, Implacable Earth
    Legendary Creature — Elemental Boar
    When Yasharn enters the battlefield, search your library for a basic Forest card and a basic Plains card, reveal those cards, put them into your hand, then shuffle.
    Players can't pay life or sacrifice nonland permanents to cast spells or activate abilities.
    G-host Lee
    4/4
  • Arming Gala
    Enchantment
    At the beginning of your end step, creatures you control and creature cards in your hand, library, and graveyard perpetually get +1/+1.
    Fajareka Setiawan
    Ashaya, Soul of the Wild
    Legendary Creature — Elemental
    Ashaya, Soul of the Wild's power and toughness are each equal to the number of lands you control.
    Nontoken creatures you control are Forest lands in addition to their other types. (They're still affected by summoning sickness.)
    Chase Stone
    */*
    Awakening of Vitu-Ghazi
    Instant
    Put nine +1/+1 counters on target land you control. It becomes a legendary 0/0 Elemental creature with haste named Vitu-Ghazi. It's still a land.
    Jaime Jones
    Doomskar
    Sorcery
    Destroy all creatures.
    Foretell {1}{W}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
    Piotr Dura
    Mirari's Wake
    Enchantment
    Creatures you control get +1/+1.
    Whenever you tap a land for mana, add one mana of any type that land produced.
    Volkan Baǵa
    Nissa, Vital Force
    Legendary Planeswalker — Nissa
    +1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land.
    −3: Return target permanent card from your graveyard to your hand.
    −6: You get an emblem with "Whenever a land enters the battlefield under your control, you may draw a card."
    Clint Cearley
    5
    Nissa, Who Shakes the World
    Legendary Planeswalker — Nissa
    Whenever you tap a Forest for mana, add an additional {G}.
    +1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land.
    −8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.
    Chris Rallis
    5
    Vivien Reid
    Legendary Planeswalker — Vivien
    +1: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
    −3: Destroy target artifact, enchantment, or creature with flying.
    −8: You get an emblem with "Creatures you control get +2/+2 and have vigilance, trample, and indestructible."
    Anna Steinbauer
    5
    Wanderer's Strike
    Sorcery
    Exile target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
    Sara Winters
    Wrenn and Seven
    Legendary Planeswalker — Wrenn
    +1: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
    0: Put any number of land cards from your hand onto the battlefield tapped.
    −3: Create a green Treefolk creature token with reach and "This creature's power and toughness are each equal to the number of lands you control."
    −8: Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size."
    Heonhwa Choe
    5
    Zendikar's Roil
    Enchantment
    Landfall — Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature token.
    Sam Burley
  • Planar Cleansing
    Sorcery
    Destroy all nonland permanents.
    Michael Komarck
    Vorinclex, Monstrous Raider
    Legendary Creature — Phyrexian Praetor
    Trample, haste
    If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.
    If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.
    Daarken
    6/6
    Beanstalk Giant
    Creature — Giant
    Fertile Footsteps
    Sorcery — Adventure
    Search your library for a basic land card, put it onto the battlefield, then shuffle.
    Beanstalk Giant's power and toughness are each equal to the number of lands you control.
    Jason A. Engle
    */*
    Cultivator Colossus
    Creature — Plant Beast
    Trample
    Cultivator Colossus's power and toughness are each equal to the number of lands you control.
    When Cultivator Colossus enters the battlefield, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process.
    Antonio José Manzanedo
    */*
    Elesh Norn, Grand Cenobite
    Legendary Creature — Phyrexian Praetor
    Vigilance
    Other creatures you control get +2/+2.
    Creatures your opponents control get -2/-2.
    Igor Kieryluk
    4/7
    Planewide Celebration
    Sorcery
    Choose four. You may choose the same mode more than once.
    • Create a 2/2 Citizen creature token that's all colors.
    • Return target permanent card from your graveyard to your hand.
    • Proliferate.
    • You gain 4 life.
    Wisnu Tan
    Titan of Industry
    Creature — Elemental
    Reach, trample
    When Titan of Industry enters the battlefield, choose two —
    • Destroy target artifact or enchantment.
    • Target player gains 5 life.
    • Create a 4/4 green Rhino Warrior creature token.
    • Put a shield counter on a creature you control.
    Lucas Staniec
    7/7
    Overwhelming Splendor
    Enchantment — Aura Curse
    Enchant player
    Creatures enchanted player controls lose all abilities and have base power and toughness 1/1.
    Enchanted player can't activate abilities that aren't mana abilities or loyalty abilities.
    Richard Wright
    Sandwurm Convergence
    Enchantment
    Creatures with flying can't attack you or planeswalkers you control.
    At the beginning of your end step, create a 5/5 green Wurm creature token.
    Slawomir Maniak
    Verdant Rejuvenation
    Sorcery
    Seek X creature, enchantment, and/or planeswalker cards, where X is the highest mana value among creatures you control. Put those cards onto the battlefield.
    Alayna Danner
    The Great Henge
    Legendary Artifact
    This spell costs {X} less to cast, where X is the greatest power among creatures you control.
    {T}: Add {G}{G}. You gain 2 life.
    Whenever a nontoken creature enters the battlefield under your control, put a +1/+1 counter on it and draw a card.
    Adam Paquette
  • Forest
    Basic Land — Forest
    ({T}: Add {G}.)
    Volkan Baǵa
    x8
    Plains
    Basic Land — Plains
    ({T}: Add {W}.)
    Jonas De Ro
    x5
    Arch of Orazca
    Land
    Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
    {T}: Add {C}.
    {5}, {T}: Draw a card. Activate only if you have the city's blessing.
    Titus Lunter
    Castle Ardenvale
    Land
    Castle Ardenvale enters the battlefield tapped unless you control a Plains.
    {T}: Add {W}.
    {2}{W}{W}, {T}: Create a 1/1 white Human creature token.
    Volkan Baǵa
    Gate to the Citadel
    Land — Plains Gate
    Gate to the Citadel enters the battlefield tapped.
    {3}{W}, {T}: Seek a nonland card. Activate only once.
    {T}: Add {W}.
    Andreas Rocha
    Secluded Steppe
    Land
    Secluded Steppe enters the battlefield tapped.
    {T}: Add {W}.
    Cycling {W} ({W}, Discard this card: Draw a card.)
    Heather Hudson
    Eiganjo, Seat of the Empire
    Legendary Land
    {T}: Add {W}.
    Channel — {2}{W}, Discard Eiganjo, Seat of the Empire: It deals 4 damage to target attacking or blocking creature. This ability costs {1} less to activate for each legendary creature you control.
    Julian Kok Joon Wen
    Boseiju, Who Endures
    Legendary Land
    {T}: Add {G}.
    Channel — {1}{G}, Discard Boseiju, Who Endures: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs {1} less to activate for each legendary creature you control.
    Chris Ostrowski
    Lair of the Hydra
    Land
    If you control two or more other lands, Lair of the Hydra enters the battlefield tapped.
    {T}: Add {G}.
    {X}{G}: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0.
    Johannes Voss
    Temple Garden
    Land — Forest Plains
    ({T}: Add {G} or {W}.)
    As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
    Titus Lunter
    Sunpetal Grove
    Land
    Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.
    {T}: Add {G} or {W}.
    Dimitar Marinski
    Overgrown Farmland
    Land
    Overgrown Farmland enters the battlefield tapped unless you control two or more other lands.
    {T}: Add {G} or {W}.
    Jonas De Ro
    Branchloft Pathway // Boulderloft Pathway
    Land // Land
    Titus Lunter
    Temple of Plenty
    Land
    Temple of Plenty enters the battlefield tapped.
    When Temple of Plenty enters the battlefield, scry 1.
    {T}: Add {G} or {W}.
    Chris Ostrowski
    A-Dungeon Descent
    Land
    {T}: Add {C}.
    {1}, {T}, Tap an untapped legendary creature you control: Venture into the dungeon. Activate only as a sorcery.
    Kasia 'Kafis' Zielińska
    Cabaretti Courtyard
    Land
    When Cabaretti Courtyard enters the battlefield, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
    Kasia 'Kafis' Zielińska
    Brokers Hideout
    Land
    When Brokers Hideout enters the battlefield, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
    James Paick
    Command Tower
    Land
    {T}: Add one mana of any color in your commander's color identity.
    Evan Shipard
    Crawling Barrens
    Land
    {T}: Add {C}.
    {4}: Put two +1/+1 counters on Crawling Barrens. Then you may have it become a 0/0 Elemental creature until end of turn. It's still a land.
    Jonas De Ro
    Evolving Wilds
    Land
    {T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
    Jonas De Ro
    Fabled Passage
    Land
    {T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
    Howard Lyon
    Karn's Bastion
    Land
    {T}: Add {C}.
    {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
    Adam Paquette
    Cave of the Frost Dragon
    Land
    If you control two or more other lands, Cave of the Frost Dragon enters the battlefield tapped.
    {T}: Add {W}.
    {4}{W}: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land.
    Johannes Voss
    Gate to Manorborn
    Land — Forest Gate
    Gate to Manorborn enters the battlefield tapped.
    {3}{G}, {T}: Seek a nonland card. Activate only once.
    {T}: Add {G}.
    Andreas Rocha
    Tranquil Thicket
    Land
    Tranquil Thicket enters the battlefield tapped.
    {T}: Add {G}.
    Cycling {G} ({G}, Discard this card: Draw a card.)
    Heather Hudson

Main board

Creatures (14)

Instants, Sorceries, Artifacts & Enchantments (43)

Planeswalkers (6)

Lands (36)

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    Card Initial hand Turn 1 Turn 2 Turn 3 Turn 4 Turn 5 Turn 6 Turn 7 Turn 8 Turn 9 Turn 10
    Forest 45.63% 50.36% 54.72% 58.75% 62.46% 65.87% 69.01% 71.89% 74.54% 76.96% 79.18%
    Plains 31.24% 34.98% 38.55% 41.97% 45.23% 48.34% 51.31% 54.14% 56.84% 59.41% 61.85%
    Arch of Orazca 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Castle Ardenvale 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Gate to the Citadel 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Secluded Steppe 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Eiganjo, Seat of the Empire 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Boseiju, Who Endures 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Lair of the Hydra 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Temple Garden 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Sunpetal Grove 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Overgrown Farmland 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Branchloft Pathway // Boulderloft Pathway 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Temple of Plenty 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    A-Dungeon Descent 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Cabaretti Courtyard 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Brokers Hideout 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Command Tower 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Crawling Barrens 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Evolving Wilds 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Fabled Passage 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Karn's Bastion 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Cave of the Frost Dragon 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Gate to Manorborn 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Tranquil Thicket 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Abundant Harvest 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Swords to Plowshares 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    March of Otherworldly Light 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    A-Druid Class 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Explore 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Roaring Earth 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Gaea's Blessing 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Regrowth 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Mazemind Tome 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Fateful Absence 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Heliod's Intervention 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Pool of Vigorous Growth 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Shigeki, Jukai Visionary 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Sylvan Awakening 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Roiling Regrowth 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    The Celestus 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Selesnya Locket 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Chaos Wand 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Fertilid 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Lukamina, Moon Druid 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Topiary Stomper 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Evolution Sage 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Heliod, Sun-Crowned 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Shalai, Voice of Plenty 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Felidar Retreat 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Boseiju Reaches Skyward // Branch of Boseiju 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Scapeshift 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Wrath of God 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Begin Anew 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Sigarda's Splendor 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    A-Cosmos Elixir 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Conqueror's Galleon // Conqueror's Foothold 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Day of Judgment 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Lae'zel, Githyanki Warrior 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Yasharn, Implacable Earth 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Solemn Simulacrum 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Ajani, Adversary of Tyrants 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    The Wandering Emperor 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Awakening of Vitu-Ghazi 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    The Mending of Dominaria 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Zendikar's Roil 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Mirari's Wake 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Wanderer's Strike 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Doomskar 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Primal Command 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Arming Gala 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Ashaya, Soul of the Wild 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Nissa, Who Shakes the World 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Vivien Reid 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Wrenn and Seven 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Nissa, Vital Force 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Planar Cleansing 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Vorinclex, Monstrous Raider 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Planewide Celebration 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Cultivator Colossus 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Beanstalk Giant // Fertile Footsteps 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Elesh Norn, Grand Cenobite 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Titan of Industry 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Ondu Inversion // Ondu Skyruins 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Overwhelming Splendor 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Sandwurm Convergence 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    Verdant Rejuvenation 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    The Great Henge 7.07% 8.08% 9.09% 10.1% 11.11% 12.12% 13.13% 14.14% 15.15% 16.16% 17.17%
    • Mana distribution

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    • Creature power distribution

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    • Creature toughness distribution

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    • Mana cost distribution

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    • Card type distribution

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