Amulet Titan

modern event

$467.60 / €284.12 / 49.31 tix

Main deck

  • Summoner's Pact
    Instant
    Search your library for a green creature card, reveal it, put it into your hand, then shuffle.
    At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game.
    Chippy
    x4
  • Amulet of Vigor
    Artifact
    Whenever a permanent enters the battlefield tapped and under your control, untap it.
    Warren Mahy
    x4
    Arboreal Grazer
    Creature — Beast
    Reach
    When Arboreal Grazer enters the battlefield, you may put a land card from your hand onto the battlefield tapped.
    Jason Rainville
    0/3
    x4
    Sakura-Tribe Scout
    Creature — Snake Shaman Scout
    {T}: You may put a land card from your hand onto the battlefield.
    Darrell Riche
    1/1
  • Explore
    Sorcery
    You may play an additional land this turn.
    Draw a card.
    John Avon
    x4
  • Azusa, Lost but Seeking
    Legendary Creature — Human Monk
    You may play two additional lands on each of your turns.
    Winona Nelson
    1/2
    Dryad of the Ilysian Grove
    Enchantment Creature — Nymph Dryad
    You may play an additional land on each of your turns.
    Lands you control are every basic land type in addition to their other types.
    Scott Murphy
    2/4
    x4
  • Primeval Titan
    Creature — Giant
    Trample
    Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.
    Aleksi Briclot
    6/6
    x4
  • Bojuka Bog
    Land
    Bojuka Bog enters the battlefield tapped.
    When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard.
    {T}: Add {B}.
    Howard Lyon
    Boros Garrison
    Land
    Boros Garrison enters the battlefield tapped.
    When Boros Garrison enters the battlefield, return a land you control to its owner's hand.
    {T}: Add {R}{W}.
    John Avon
    Breeding Pool
    Land — Forest Island
    ({T}: Add {G} or {U}.)
    As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
    Jenn Ravenna Tran
    Castle Garenbrig
    Land
    Castle Garenbrig enters the battlefield tapped unless you control a Forest.
    {T}: Add {G}.
    {2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.
    Adam Paquette
    x3
    Cavern of Souls
    Land
    As Cavern of Souls enters the battlefield, choose a creature type.
    {T}: Add {C}.
    {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
    Cliff Childs
    Crumbling Vestige
    Land
    Crumbling Vestige enters the battlefield tapped.
    When Crumbling Vestige enters the battlefield, add one mana of any color.
    {T}: Add {C}. ({C} represents colorless mana.)
    Zack Stella
    Forest
    Basic Land — Forest
    ({T}: Add {G}.)
    Sam Burley
    x2
    Ghost Quarter
    Land
    {T}: Add {C}.
    {T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
    Peter Mohrbacher
    Golgari Rot Farm
    Land
    Golgari Rot Farm enters the battlefield tapped.
    When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.
    {T}: Add {B}{G}.
    John Avon
    Gruul Turf
    Land
    Gruul Turf enters the battlefield tapped.
    When Gruul Turf enters the battlefield, return a land you control to its owner's hand.
    {T}: Add {R}{G}.
    John Avon
    Khalni Garden
    Land
    Khalni Garden enters the battlefield tapped.
    When Khalni Garden enters the battlefield, create a 0/1 green Plant creature token.
    {T}: Add {G}.
    Ryan Pancoast
    Misty Rainforest
    Land
    {T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
    Sam Burley
    Radiant Fountain
    Land
    When Radiant Fountain enters the battlefield, you gain 2 life.
    {T}: Add {C}.
    Adam Paquette
    Selesnya Sanctuary
    Land
    Selesnya Sanctuary enters the battlefield tapped.
    When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.
    {T}: Add {G}{W}.
    John Avon
    x2
    Simic Growth Chamber
    Land
    Simic Growth Chamber enters the battlefield tapped.
    When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.
    {T}: Add {G}{U}.
    John Avon
    x4
    Slayers' Stronghold
    Land
    {T}: Add {C}.
    {R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
    Karl Kopinski
    Sunhome, Fortress of the Legion
    Land
    {T}: Add {C}.
    {2}{R}{W}, {T}: Target creature gains double strike until end of turn.
    Martina Pilcerova
    Tolaria West
    Land
    Tolaria West enters the battlefield tapped.
    {T}: Add {U}.
    Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with mana value 0, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
    Khang Le
    x3
    Valakut, the Molten Pinnacle
    Land
    Valakut, the Molten Pinnacle enters the battlefield tapped.
    Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to any target.
    {T}: Add {R}.
    Kieran Yanner
    x2
    Vesuva
    Land
    You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield.
    Zoltan Boros & Gabor Szikszai
    Wooded Foothills
    Land
    {T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
    Daarken

Side board

  • Engineered Explosives
    Artifact
    Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)
    {2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with mana value equal to the number of charge counters on Engineered Explosives.
    Lars Grant-West
    x2
    Pact of Negation
    Instant
    Counter target spell.
    At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.
    Jason Chan
  • Dismember
    Instant
    ({B/P} can be paid with either {B} or 2 life.)
    Target creature gets -5/-5 until end of turn.
    Jason Felix
    x3
    Ramunap Excavator
    Creature — Naga Cleric
    You may play lands from your graveyard.
    Mark Behm
    2/3
    Reclamation Sage
    Creature — Elf Shaman
    When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.
    Christopher Moeller
    2/1
    Tireless Tracker
    Creature — Human Scout
    Whenever a land enters the battlefield under your control, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
    Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker.
    Eric Deschamps
    3/2
    x3
  • Force of Vigor
    Instant
    If it's not your turn, you may exile a green card from your hand rather than pay this spell's mana cost.
    Destroy up to two target artifacts and/or enchantments.
    Randy Vargas
    Obstinate Baloth
    Creature — Beast
    When Obstinate Baloth enters the battlefield, you gain 4 life.
    If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard.
    Chris Rahn
    4/4
  • Cavern of Souls
    Land
    As Cavern of Souls enters the battlefield, choose a creature type.
    {T}: Add {C}.
    {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
    Cliff Childs
    Radiant Fountain
    Land
    When Radiant Fountain enters the battlefield, you gain 2 life.
    {T}: Add {C}.
    Adam Paquette

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    Card Initial hand Turn 1 Turn 2 Turn 3 Turn 4 Turn 5 Turn 6 Turn 7 Turn 8 Turn 9 Turn 10
    Bojuka Bog 11.67% 13.33% 15.0% 16.67% 18.33% 20.0% 21.67% 23.33% 25.0% 26.67% 28.33%
    Boros Garrison 11.67% 13.33% 15.0% 16.67% 18.33% 20.0% 21.67% 23.33% 25.0% 26.67% 28.33%
    Breeding Pool 11.67% 13.33% 15.0% 16.67% 18.33% 20.0% 21.67% 23.33% 25.0% 26.67% 28.33%
    Castle Garenbrig 31.54% 35.42% 39.14% 42.72% 46.16% 49.46% 52.62% 55.64% 58.53% 61.3% 63.94%
    Cavern of Souls 11.67% 13.33% 15.0% 16.67% 18.33% 20.0% 21.67% 23.33% 25.0% 26.67% 28.33%
    Crumbling Vestige 11.67% 13.33% 15.0% 16.67% 18.33% 20.0% 21.67% 23.33% 25.0% 26.67% 28.33%
    Forest 22.15% 25.08% 27.97% 30.79% 33.56% 36.27% 38.93% 41.53% 44.07% 46.55% 48.98%
    Ghost Quarter 11.67% 13.33% 15.0% 16.67% 18.33% 20.0% 21.67% 23.33% 25.0% 26.67% 28.33%
    Golgari Rot Farm 11.67% 13.33% 15.0% 16.67% 18.33% 20.0% 21.67% 23.33% 25.0% 26.67% 28.33%
    Gruul Turf 11.67% 13.33% 15.0% 16.67% 18.33% 20.0% 21.67% 23.33% 25.0% 26.67% 28.33%
    Khalni Garden 11.67% 13.33% 15.0% 16.67% 18.33% 20.0% 21.67% 23.33% 25.0% 26.67% 28.33%
    Misty Rainforest 11.67% 13.33% 15.0% 16.67% 18.33% 20.0% 21.67% 23.33% 25.0% 26.67% 28.33%
    Radiant Fountain 11.67% 13.33% 15.0% 16.67% 18.33% 20.0% 21.67% 23.33% 25.0% 26.67% 28.33%
    Selesnya Sanctuary 22.15% 25.08% 27.97% 30.79% 33.56% 36.27% 38.93% 41.53% 44.07% 46.55% 48.98%
    Simic Growth Chamber 39.95% 44.48% 48.75% 52.77% 56.55% 60.1% 63.42% 66.54% 69.45% 72.16% 74.69%
    Slayers' Stronghold 11.67% 13.33% 15.0% 16.67% 18.33% 20.0% 21.67% 23.33% 25.0% 26.67% 28.33%
    Snow-Covered Forest 11.67% 13.33% 15.0% 16.67% 18.33% 20.0% 21.67% 23.33% 25.0% 26.67% 28.33%
    Sunhome, Fortress of the Legion 11.67% 13.33% 15.0% 16.67% 18.33% 20.0% 21.67% 23.33% 25.0% 26.67% 28.33%
    Tolaria West 31.54% 35.42% 39.14% 42.72% 46.16% 49.46% 52.62% 55.64% 58.53% 61.3% 63.94%
    Valakut, the Molten Pinnacle 22.15% 25.08% 27.97% 30.79% 33.56% 36.27% 38.93% 41.53% 44.07% 46.55% 48.98%
    Vesuva 11.67% 13.33% 15.0% 16.67% 18.33% 20.0% 21.67% 23.33% 25.0% 26.67% 28.33%
    Wooded Foothills 11.67% 13.33% 15.0% 16.67% 18.33% 20.0% 21.67% 23.33% 25.0% 26.67% 28.33%
    Summoner's Pact 39.95% 44.48% 48.75% 52.77% 56.55% 60.1% 63.42% 66.54% 69.45% 72.16% 74.69%
    Arboreal Grazer 39.95% 44.48% 48.75% 52.77% 56.55% 60.1% 63.42% 66.54% 69.45% 72.16% 74.69%
    Sakura-Tribe Scout 11.67% 13.33% 15.0% 16.67% 18.33% 20.0% 21.67% 23.33% 25.0% 26.67% 28.33%
    Amulet of Vigor 39.95% 44.48% 48.75% 52.77% 56.55% 60.1% 63.42% 66.54% 69.45% 72.16% 74.69%
    Explore 39.95% 44.48% 48.75% 52.77% 56.55% 60.1% 63.42% 66.54% 69.45% 72.16% 74.69%
    Azusa, Lost but Seeking 11.67% 13.33% 15.0% 16.67% 18.33% 20.0% 21.67% 23.33% 25.0% 26.67% 28.33%
    Dryad of the Ilysian Grove 39.95% 44.48% 48.75% 52.77% 56.55% 60.1% 63.42% 66.54% 69.45% 72.16% 74.69%
    Primeval Titan 39.95% 44.48% 48.75% 52.77% 56.55% 60.1% 63.42% 66.54% 69.45% 72.16% 74.69%
    Turntimber Symbiosis // Turntimber, Serpentine Wood 22.15% 25.08% 27.97% 30.79% 33.56% 36.27% 38.93% 41.53% 44.07% 46.55% 48.98%
    • Mana distribution

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    • Creature power distribution

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    • Creature toughness distribution

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    • Mana cost distribution

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    • Card type distribution

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